using UnityEngine;
using UnityEngine.UI;

//自动生成于：2020/11/12 10:12:50
namespace StarForce
{

	public partial class LoopListPage
	{

		private Button m_Btn_Close;
		private ScrollRect m_SRect_H;
		private ScrollRect m_SRect_V;
		private ScrollRect m_SRect_H2;
		private ScrollRect m_SRect_V2;

		private void GetBindComponents(GameObject go)
		{
			ComponentAutoBindTool autoBindTool = go.GetComponent<ComponentAutoBindTool>();

			m_Btn_Close = autoBindTool.GetBindComponent<Button>(0);
			m_SRect_H = autoBindTool.GetBindComponent<ScrollRect>(1);
			m_SRect_V = autoBindTool.GetBindComponent<ScrollRect>(2);
			m_SRect_H2 = autoBindTool.GetBindComponent<ScrollRect>(3);
			m_SRect_V2 = autoBindTool.GetBindComponent<ScrollRect>(4);
		}

	}
}
